AI Insights · Timothy · April 2025
Shopping Games Performance in Finland Q1 2025
Explore the performance of top shopping games on a unified platform in Finland during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, Finland's top shopping games on a unified platform showed varied trends in downloads, revenue, and active users. Sensor Tower’s data provides an insightful look into these trends.
Goods Puzzle: Sort Challenge from ONESOFT GLOBAL PTE. LTD. saw a peak in weekly revenue reaching around $1.1K in early March, with a steady decline thereafter, ending the quarter at approximately $820. Downloads fluctuated, peaking at 1.8K in the first week of January and dropping to 737 by the end of March. Active users started strong at 6.1K, with a slight dip to 5.3K by the quarter's end.
My Supermarket Simulator 3D® by Game District LLC experienced modest weekly revenue, peaking at $349 in early February. Downloads decreased from 1.1K at the start of January to 342 at the end of March. Active users showed a significant decline, starting at 3.8K and dropping to 1K by the end of the quarter.
Hypermarket 3D: Store Cashier from Sunday.gg had minimal revenue, with a slight increase to $27 in late January. Downloads remained low, starting at 330 and ending at 161. Active users showed a slight decline from 530 to 261 over the quarter.
Goods Sort Master Triple Match by Hong Hai Wu Xian Technology Development Co., Ltd. saw a peak in revenue at $48 in mid-February. Downloads were highest at 275 in early March, while active users grew from 3.3K to 3.7K during the quarter.
Pepi Super Stores: Mall Games by Pepi Play saw a brief surge in revenue to $91 in mid-February. Downloads spiked to 371 in early February before settling back to 20 by the end of March. Active users saw a notable increase in early February, reaching 193, but declined to 44 by the quarter’s end.
For more detailed insights and data, visit Sensor Tower.